Lesson 11: Exporting your game and wrapping up
- Lesson 1: Getting started with Godot 4 2:53
- Lesson 2: Overview of the Godot interface 18:24
- Lesson 3: Setting up the level 11:09
- Lesson 4: Creating the player 22:42
- Lesson 5: Spawning the platforms 8:09
- Lesson 6: Creating a collectible 18:49
- Lesson 7: Creating an enemy 10:46
- Lesson 8: Handling player death 10:26
- Lesson 9: Creating the player projectile 13:05
- Lesson 10: Adding the final touches 6:54
- Lesson 11: Exporting your game and wrapping up
This is it! We’ll learn how to export your game on Windows and give you a few ideas regarding what to try next.
See the Godot documentation for using rcedit to change your application’s icon and other information.
With the conclusion of this course, you’ve now completed your first Godot 4 game. But don’t stop here! Try to extend the game you’ve built by adding new characters or game mechanics. This will be a great way to continue improving your game development skills.
Once you’re done, go ahead and post your finished game on Quiver. We’d love to see what you’ve made!