Create Your First Godot 4 Game
Lesson 11: Exporting your game and wrapping up
This is it! We’ll learn how to export your game on Windows and give you a few ideas regarding what to try next.
See the Godot documentation for using rcedit to change your application’s icon and other information.
With the conclusion of this course, you’ve now completed your first Godot 4 game. But don’t stop here! Try to extend the game you’ve built by adding new characters or game mechanics. This will be a great way to continue improving your game development skills.
Once you’re done, go ahead and post your finished game on Quiver. We’d love to see what you’ve made!
With this lesson, you've completed the Create Your First Godot 4 Game tutorial. Please let us know what you think and how we could improve this tutorial by leaving a comment here or contacting us.
You've completed all of our currently offered tutorials, but we have more on the way! For now, head to your dashboard and get involved in our community.
- Lesson 1: Getting started with Godot 4
- Lesson 2: Overview of the Godot interface
- Lesson 3: Setting up the level
- Lesson 4: Creating the player
- Lesson 5: Spawning the platforms
- Lesson 6: Creating a collectible
- Lesson 7: Creating an enemy
- Lesson 8: Handling player death
- Lesson 9: Creating the player projectile
- Lesson 10: Adding the final touches
- Lesson 11: Exporting your game and wrapping up
fusion2kNov. 5, 2022 at 1:45 a.m.
Great tutorial series to ease me into Godot. Have had some Unity experience but was always overwhelmed by the nomenclature of Godot, its UI, and the difference in GDScript. After making my way through these tutorials I feel I have the confidence to start digging in and making a game for my kids!
amitNov. 6, 2022 at 11:55 p.m.
Awesome – so great to hear and exactly why we’re doing this! We have a lot more great stuff in development and we can’t wait to launch it.
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