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sjct completed a lesson.

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Lesson 19: Lookahead camera

Make a 2D Action Adventure Game with Godot 4

sjct completed a lesson.

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Lesson 18: Coyote time, acceleration, and variable jump height

Make a 2D Action Adventure Game with Godot 4

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Lesson 6: Customizing the camera

Make a 2D Tower Defense Game with Godot 4

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Lesson 5: Getting started with navigation

Make a 2D Tower Defense Game with Godot 4

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Lesson 4: Creating the first enemy

Make a 2D Tower Defense Game with Godot 4

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Lesson 3: Setting up the map using tilemaps

Make a 2D Tower Defense Game with Godot 4

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Lesson 2: Configuring the project

Make a 2D Tower Defense Game with Godot 4

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Lesson 1: Getting started

Make a 2D Tower Defense Game with Godot 4

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Lesson 17: Player knockback animation & state

Make a 2D Action Adventure Game with Godot 4

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Lesson 16: Player knockback code

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Lesson 15: Player invulnerability

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Lesson 14: Making our scorpion die

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Lesson 13: Hooking up the hurtbox with signals

Make a 2D Action Adventure Game with Godot 4

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Lesson 12: Player attack state and animation

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Lesson 11: Our first enemy - the scorpion

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Lesson 10: Player health & tween hit flash

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Lesson 9: Adding player states

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Lesson 8: Creating a state machine

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Lesson 7: Run & jump sound effects

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Lesson 6: Adding player animations

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Lesson 5: Adding a camera and jumping

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Lesson 4: Tilemap and player collisions

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Lesson 3: Creating a tilemap

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Lesson 2: Moving our player

Make a 2D Action Adventure Game with Godot 4

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Lesson 1: Introduction and project setup

Make a 2D Action Adventure Game with Godot 4