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Make a 3D Shooter with Godot 4

Lesson 9: Adding recoil

Make a 3D Shooter with Godot 4
  • Lesson 1: Project Setup 51:42
  • Lesson 2: Creating our player and wall scenes 24:38
  • Lesson 3: Moving our player 50:24
  • Lesson 4: Making an FPS camera 37:37
  • Lesson 5: Setting up our arm rig 36:06
  • Lesson 6: Creating a reusable weapon scene 32:51
  • Lesson 7: Shooting hitscan bullets 34:15
  • Lesson 8: Adding muzzle flash 37:34
  • Lesson 9: Adding recoil
  • Lesson 10: Adding a bullet impact decal 51:54
  • Lesson 11: Adding spark particles to bullet impact 40:24
  • Lesson 12: Building our HUD 45:09
  • Lesson 13: Adding ammo 27:40
  • Lesson 14: Reloading 37:27
  • Lesson 15: Adding an enemy and navigation 46:17
  • Lesson 16: Animating the enemy with AnimationTree 41:50
  • Lesson 17: Making our enemy attack 57:00
  • Lesson 18: Giving and taking damage 42:50
  • Lesson 19: Player and enemy death 46:44
  • Lesson 20: Lights, shadows, and global illumination 55:19

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