Make a 3D Shooter with Godot 4

Lesson 1: Project Setup

Video Notes

Welcome to Quiver’s first 3D course, where you’ll build an FPS arena shooter using Godot 4.

To get started, you’ll need Godot 4.2 or later. You’ll also want to download the assets, which include all the models and textures used in the course.

If you run into any issues during the course, your first move should be to compare your code to the code in our official Github repo for this course. Each lesson will have its own commit in the repo. If you’re still stuck, drop a comment here, send a message to our #tutorials channel in Discord, or email us.

Want to get into the mix? Sign in or register to comment.

Next lesson