Raptor Run Plus Game Jam
Update
Second day working on Raptor Run Plus what happened:
- Had lot of trouble with deathzone and camera2d/background position, seems a bit broken that children of camera2d are not affected of the limit because position will increase higher than limit but will not be rendered further. Made a workaround for the camera position and wrote a limit for children of camera2d
- Biggest feature -> increasing world speed by time, spawn platforms further apart based on speed, also zoom out depending on speed.