Tiny Wizard participation
My submission experience to Tiny Wizard gamejam
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I didn’t have much time to participate to the game jam and I had a lot of ideas for the project.
I had time to implement:
- New rooms
- Procedural generation of the dungeon
- Progression save through levels
- A new type of floor : ice, you slide on it
- Change of behavior for the holes in the floor : if you fall in them you die
- When the character dies, he starts in a new level of the same difficulty, keeping the previous save
- There are upgrades buyable in a shop. The shop can be found in a room and give 3 different choices of upgrades. Be careful, you can buy one thing per shop and the shop disappear as you quit it.
- The following upgrades are available : bomb count, key count, bomb explosion size, damage of the magic bullet, speed of casting, maximum life increase and life regeneration
I wanted to implement (and I will if I find time):
- Controller support
- Sounds and music
- More player feedback from damages, explosions and shots
- Passive skills to choses
- Different saves
- Procedural generation inside the room
- Random loot in chests
- New ennemies types
This project doesn't have any updates.
Project Details
- Developer: FoxyRaccoon
- Created: 04/15/2023
- Status: Alpha
- Release date: N/A
- Source code
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